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"I can do things you cannot, you can do things I cannot, together we can do great things" Mother Teresa

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Computing

OVERVIEW
At All Saints' Catholic Primary, we teach computing because it is essential for preparing children to thrive in a digital world. Our children develop a strong foundation in digital literacy, computer science, and information technology, enabling them to use and understand technology confidently and safely.

We follow and adapt the Kapow Computing scheme, which is underpinned by the National Curriculum Computing Guidelines, ensuring a structured and progressive approach to teaching key skills and knowledge. We make meaningful links with other areas of the curriculum to enrich learning. Our aim is to nurture an inquisitiveness for technology and problem-solving that empowers children to become creative, responsible, and informed digital citizens, equipped with the skills needed for future education, employment, and life in an increasingly digital society.

 

INTENT
At All Saints’, our whole-school computing curriculum is carefully organised using and adapting the Kapow Computing scheme to ensure full coverage of the National Curriculum and to provide children with the digital skills they need for their future lives. The knowledge and skills developed at each key stage provide a solid foundation for future learning, both within primary school and beyond.

Kapow’s structured and progressive approach allows teachers to tailor lessons to meet the needs of their pupils while ensuring consistency and high standards across all year groups. Our computing progression maps for knowledge and skills outline clear learning objectives, supporting pupils in building secure and lasting understanding over time.

The intent of our computing curriculum is to:

  • Equip all children with the digital literacy, computer science, and information technology skills needed for success in the modern world.
  • Foster confident, safe, and responsible users of technology through a strong emphasis on online safety.
  • Develop children’s ability to problem-solve, debug, and think logically using coding and computational thinking.
  • Provide children with an understanding of coding, how the web works and able to evaluate online information.
  • Encourage children to become proficient with word processing and use it to create visually engaging content/presentations in order to present learning to others.
  • Ensure children leave primary school with the confidence and capability to use technology effectively, preparing them for the next stage of education and future employment in a digital society.

 

IMPLEMENTATION
To ensure high standards of teaching and learning in computing, we implement a progressive and skill-based curriculum using the Kapow Computing scheme, which is fully aligned with the National Curriculum. Kapow provides a clear and comprehensive structure that ensures pupils build their knowledge and skills across the three key strands of computing: computer science, information technology, and digital literacy.

Our computing curriculum is carefully sequenced to ensure progression, with concepts and skills revisited and deepened across year groups. Each unit of work is designed around key learning objectives that promote both practical application and conceptual understanding. Children are introduced to age-appropriate challenges in coding, data handling, digital communication, and online safety, which grow in complexity as they move through the school.

To support the delivery of computing and to ensure that pupils are equipped with the skills they need for their future lives, we use a variety of strategies, including:

We have in place:-

  • We will begin the teaching of computing in the Foundation Stage, where children will start developing their knowledge, skills, and confidence through the 'Understanding the World' area. Pupils will explore technology in their everyday lives using digital devices, interactive games, role-play, and guided discussions to build early awareness of how technology shapes the world around them.   
  • Long Term Plan which provides an overview of all units taught under the three strands of the Computing Curriculum.
  • Vocabulary – revision and introduction of vocabulary is identified in our ‘Vocabulary Progression Map’ Vocabulary will be introduced and revisited in every lesson.
  • Computing skills/ Vocabulary progression map. These outline the knowledge, skills and vocabulary that all children must master and highlight what to observe in learning to assess if children are meeting expectations or working towards expectations. 
  • Quiz / Knowledge Recall Teachers will devote between five and eight minutes at the start of a lesson, to review previous learning.  (Rosenshein’s 10 Principles of Instruction)
  • Mind Mapping - mapping to help children retain knowledge taught, it can help improve memory. The mind maps will also help teachers complete their Teacher Assessment.
  • Physical Computing resources including: Laptops, Chromebooks, iPads and Beebots
  • Information is shared with the school community through the school website, Facebook and Instagram

 

By following this approach, we aim to empower our pupils with the confidence, independence, and digital competence they will need to succeed in their future education and in an increasingly digital society.

 

IMPACT

The Computing Curriculum at All Saints’ will help pupils to develop a strong understanding of technology and how it shapes the world around them—now and in the future. A secure knowledge of digital systems, coding, and online safety enables children to become confident, responsible, and creative users of technology. Pupils will explore a wide range of digital tools and platforms, learning how to solve problems, create digital content, and understand the impact of technology on society.

This approach makes computing engaging, relevant, and memorable, helping children to become curious, informed, and thoughtful digital citizens. Computing will be enjoyable and will have a strong presence in the ethos of the school through digital displays, multimedia projects, assemblies, and cross-curricular links.

We measure the impact of our curriculum through the following methods:

· Learning Walks

· Scrutiny of class portfolios

· Pupil discussions about their learning; which includes discussion of their thoughts, ideas, processing and evaluations of work.

· Staff Questionnaire.

 

ASSESSMENT

Assessment is an integral part of teaching and learning in Computing and is built into the planning of learning outcomes. Teachers formatively assess pupils’ understanding through questioning, discussions, observation, and the evaluation of digital outcomes such as coding projects, multimedia presentations, and online activities. Evidence is gathered through pupil drives, classroom floor books and pupil discussion. Assessment is tracked on Insight termly to monitor pupil progress across year groups.

 

EARLY YEARS

Computing isn’t explicitly mentioned within the 2021 Early Years Foundation Stage (EYFS) statutory framework, however, at All Saints’ there are many opportunities for our EYFS children to use technology to solve problems and produce creative outcomes across the framework. We encourage children to think computationally, online and with ‘offline’ tasks, this ensures we cover the 7 key developmental areas.

 

Special Educational Needs Disability (SEND)

Our aim is for all children to access a broad and balanced Computing curriculum that meets their individual needs. Through adaptive teaching and inclusive practices, teachers ensure all pupils, including those with SEND, are supported and challenged appropriately. A range of strategies, in line with the school’s SEND policy, are used to make computing learning accessible, engaging, and meaningful for every child.

 

HEALTH AND SAFETY 

The laptops and iPads are kept in portable charging trolleys and only children who have been trained how to use them are able to move them around the school. Wires and devices are regularly checked and maintained. Children in the classroom are aware of how to move with devices if necessary. Screen protectors and cases are in use on devices where this is deemed appropriate. Smoothwall is used to provide a safe and secure online environment by filtering and monitoring internet content in real time. It helps protect pupils from inappropriate material and supports our commitment to teaching responsible and safe online behaviour.

Revised and adopted by the Governing Body          Date - September 2024

 

Review Date - September 2025

 

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